Guides · 4 min read

Local video generation: what to expect

Why video is the hardest local workload, what the memory modes mean, and how to budget time and memory.

Video generation is the most demanding workload you can run locally. It does everything an image model does, for every frame, and has to keep the frames consistent with each other.

What drives the cost

Time, not tokens

Video models are judged in seconds or minutes per clip rather than tokens per second. Our estimates are scaled from a reference run on a card of about 83 TFLOPS of fp16 compute, so a faster card finishes proportionally sooner. Short clips at modest resolution are realistic on a high-end consumer card; longer, higher-resolution clips can take a long time or need heavy offload.

Making it fit

  1. Pick a smaller or lower-precision variant. Many video models ship fp8 or GGUF versions that keep most of the quality.
  2. Shorten the clip and lower the resolution first; both cut memory sharply.
  3. Allow offload. Moving the text encoder or parts of the backbone to RAM works but is slower (why).
  4. Close everything else that uses the GPU.

Every video model page shows memory and estimated time for your hardware, with a rating in the same terms as everything else (ratings). ComfyUI is the main way to run them locally.

Estimates come from published hardware specs and our open formulas, not from running the model on your machine. Real speed varies with runtime, drivers and settings. Numbers marked “Measured” come from a linked benchmark.